Blueprints is a .NET serializer which allows polyphormism, circular references and linking to external resources, and enables editing of the serialized data.
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Edi is a an IDE based text and UML editor. This project is based on WPF, MVVM, AvalonDock 2.0 and AvalonEdit.
Emblem Editor DS is a library and tool used to create images for (manual) transfer to games on the Nintendo DS.
Easy and simple to use Workflow Foundation 4 (WF4) editor
LogicCircuit – is educational software for designing and simulating digital logic circuits.
The Mud Designer allows developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games.
Object Editor is a visual editor which allows to edit any properties of any class and to simplify the changing and displaying of a class instance.
2D Polygonal Maps Editor for games and other - Graphical Editor for polygonal objects, points. - Layers - Textures
RegExEditor makes it easier for .Net developers to design Regular Expressions. It is developed in C#.
<WPF> <.NET> <Editor> <Silverlight> <Scheme> <Graphics> <simulink> <schematic>
ScintillaNET is a powerful text editing control for Windows® Forms applications and a managed wrapper around the versatile Scintilla component.
SiteNOTE is a simple and powerful solution to maintain web site content. With SiteNOTE CMS (Content Management System), you can manage, update or create the content of your web site, while preserving a consistent look and feel throughout the pages.
A Textbox for editing Html in a Windows Forms (.Net 2.0) application.
WPFDBBrowser was developed to facilitate access to the database's schemas (Oracle etc.) and it's components(tables, view etc). WPFDBBrowser supports plug-in architecture for various DB types and user logic. Project is developed in Visual Studio 2010 B2 (C# 4.0).
This project includes a dota like game demo using war3 game resources and a game editor like Unity game engine (UI interface and Architecture).
A 3D XNA Gizmo usable for your Level Editor. Gizmo & EditorComponent are light-weight alternatives of the 3D Gizmo used in Core Engine ( http://coreenginedev.blogspot.com )